Patch Notes 1.0.168
New
Added Trait upgrades to the Traits pop-up in Champion Info Screen
Added filtering capabilities in the Gear tab in the Inventory
Added sorting capabilities in the All tab in the Inventory
Added new 2d chapter backgrounds and 3d environments to some chapters.
Added localized app names for Android
Tuning
Gameplay Tuning
Increased Silver rewards for player level up. Increased early level Food storage.
Decreased difficulty of some early campaign levels - they were harder than intended.
Bolton Faction
Bolton characters apply many more BLEED marks
Bleed marks last 3 turns and do 25% less damage than previously.
The Bolton faction bonus is now 60% / 80% / 100% bonus to BLEED damage.
Free Cities Faction
The Free Cities faction bonus increase to Stamina gained from all sources: 5% / 10% / 15% -> 40% / 80% / 100%.
Bolton Field General
Removed Gem damage bonus.
Added a 5->15% DEF buff to allies.
Destroy Gems when BLEEDING enemy uses their Skill: 1 → 2
Changed from red to violet.
Bolton Man-at-Arms
ATK: 1137 -> 1083
DEF: 1029 -> 1083
Crit Chance: 10% -> 15%
Skill speed: normal -> very fast
Skill damage: 37-46% → 12-19%
Skill BLEED chance: 10-20% → 60-80%
Passive HEAL moved from on ally defeat to on critical damage against BLEEDING target.
Passive HEAL increased: 5% → 10%.
Bolton Pack Hound
DEF: 823 -> 921
HP: 2951 -> 2708
Skill Damage: 21-39% → 30-76%
Stamina bonus from attacking BLEEDING target: 5-15% → 7-10%
Bolton Pikeman
Skill from 1 strike to 3 strikes
Skill Damage: 210-350% → 14-62%
Skill Critical Chance: 10% → 15%
Passive on a critical strike: 2 BLEED on the enemy → 3 BLEED on the enemy.
Bolton Shieldman
Skill TAUNT duration: 2 → 4
Skill Buff: 6% Physical Damage for 4 turns
Passive: When enemies attack him when TAUNTING, they have a 40% chance to gain 2 BLEED.
Passive Upgrades to require the taunt requirement.
Brienne of Tarth
Brienne’s last set of buffs put her into a dominant position and we're refocusing her to play better within a Baratheon team.
Skill: No longer destroys gems.
Passive: No longer heals Brienne. She now has a chance to destroys up to 3 gems when countering
Daenerys Targaryen, (Khaleesi)
Skill Speed: very fast -> fast
Skill Healing: 6-20% -> 13-53%
Skill Stamina granted: 15-25% -> 20-30%
Passive Stamina on ally skill: 10% -> 5%
Passive on her defeat ally stamina grant: 100% -> 30%
Dothraki Bloodrider
Skill Damage: 144-232% -> 127-205%
Skill Shield Bonus to leader: 3% -> 10%
Skill Stamina Bonus to leader: 5-15% -> 10-20%
Passive resurrected leader HP: 5% -> 50%
Dothraki Longbraid
Skill Speed: slow -> normal
Skill Damage: 271-451% -> 192-327%
Skill Damage to second target: 150-250% -> 128-183%
Passive Stamina gained: 25-35% -> 60-70%
Passive Stamina given: 25-35% -> 35-45%
Dreadfort Flayer
Skill: Damage: 195-325% → 85-129%
Skill: Chance to add 2 BLEED: 25% → 60-75%
Passive: Chance to add 2 BLEED: 30-60% → 80-95%
Ghost
Skill description is corrected to show the actual damage done to BRITTLE.
Skill Damage to BRITTLE: "double" to 154%
Godswood Defender
Godswood Defender counters the Bolton faction and needed some adjustments to do it effectively.
Skill speed: normal → very fast
Skill damage: 153-237% → 28-43%
Skill STUN chance: 15-50% → 80-94%
Skill STUN duration: 2 → 1
Passive on STUN: 80% chance to REMOVE 1 BLEED from allies → REMOVES all BLEED from allies.
Jorah Mormont
ATK: 1931 -> 2132
DEF: 3010 -> 2884
HP: 6458 -> 6270
Skill Speed: very slow -> normal
Skill Bonus: Removed bonus damage to classes and added 25% Unnatural Resistance.
Skill Damage to attackers: 143-375?% -> 103-180%
Passive Stamina gain when Leader uses Skill: 10% -> 20%
Leader Bonus to Fighters and Protectors: 15% -> 6%
Khal Drogo
Khal Drogo now has a new set of abilities that is more in line with the Free Cities faction with a big single target attack and stamina bonuses to the whole team when the match starts.
Skill Longbraid buff was removed.
Skill changed from attacking all enemies to single target.
Skill Speed: very fast -> fast
Skill Damage: 75-82% -> 238-303%
Skill Damage to self: 19-8% of HP True Damage
Passive bonus to ATK on defeat enemy: 1-11% -> 5-15%
Leader Ability bonus to Stamina: 50-55%
Shagga
In order to help Shagga focus on damage and applying BLEED, we’ve removed his TAUNT and shifted his stats from DEF and HP to ATK.
ATK: 1575 -> 1925
DEF: 1698 -> 1663
HP: 4944 -> 4156
Skill speed: normal → fast
Taunt removed from Skill
Skill damage: 60-96% single target with two strikes → 12-17% all enemies and two strikes
Skill BLEED: 25% chance to add one BLEED on single target → 60% chance to add 3 BLEED on all enemies.
Passive: ATK bonus damage starts at 35% instead of 25%.
Xaro Xhoan Daxos
Skill Bonus to Shield: 10-48% -> 6-20%
Ygritte
Skill Damage: 25-45% → 162-283%
Skill BLEED: 100% chance to impart 1 BLEED → 80% chance to impart 3 BLEED.
Bug Fixes
Alliances
Fixed upgrade icon appearing in the districts in the map screen after the player has upgraded some district slots and have no more resources to upgrade more slots
Fixed Alliance bug that would freeze the game, and the player will see an error page instead
Champions/Enemies
Bronn's dagger is now removed from the enemy team when Bronn is defeated (this will make Bronn weaker as his dagger reduces accuracy and ATK).
Fixed an issue where some champion ability strings were showing 1 for the the number of buffs/debuffs/actions they were applying when it was actually more. This impacted the following characters: Alicent Hightower, Daenerys Targaryen (Khaleesi), Ravenous Bone Collector, Samwell Tarly, and Viserys Targaryen
Fixed enemies showing traits properly on several instances of the game
Fixed an issue where Catelyn Stark's Rash Impulse ability would show targeted allies as having a Tyrion's Defender buff in their champion information popup
Fixed an issue where Viserion's Patience ability would heal characters under certain circumstances
Fixed an issue where Caraxes' champion info screen showed incorrect traits.
Events
Fixed incorrect level being selected when changing difficulty
Gameplay
Added new in-battle VFX for DECEIVED status and modified VFX for STUNNED status.
Updated visuals for when the portrait of a DECEIVED character is tapped.
Fixed an issue with how some buffs / debuffs stack.
Fixed issue where debuff text (e.g. WOUNDED) does not appear if the debuff-applying attack misses
Fixed issues where missed attacks could still trigger effects listening for the damage type of the attack
Fixed an issue where lane arrows were not always updated immediately when defeating an enemy.
Fixed class tag not appearing in Win Screen in the rewards section
Fixed defeat screen sometimes showing up with Braavosi Dagger Master
Fixed defeat screen after win when using multiple targeting characters on Autoplay
Fixed TAUNT blocking targeting visual feedback positioning
Some character-specific audio clips were sometimes missing
General
Fixed description text truncation/overlap when offline on Japanese, Korean, or Russian on fresh install.
Fixed Proceed button in login pop up being active if the email input box is empty
Fix Inbox message not showing properly
We stopped showing "New" on equipment in the inventory
Goldroad
Fixed goal renewing animation in Goals screen
Raids
Fixed tooltip for pvp energy not showing in raid defeat screen
Raid screens now shows offline state if the player is not online
Fixed Chest overlapping leaderboard for a few frames
Roster and Team Edit
Fixed champion upgrade screen showing food and silver values different from HUD values.
Fixed equipment inactive bonus section showing wrong subclass icon
Fixed Out of Currency Flow not appearing when player tries to unequip Gear with not enough currency to do it
Fixed Edit Team tutorial if the player has many champions already enlisted
Fixed Skill Books not appearing in the store
Fixed class icon displaying instead of subclass icon for Gear
Fixed the star icon on traits dialogs for champions